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"HERE'S GREAT NEWS!
Here's the official word on Futurama!!
David X. phoned me about an hour ago and said that this Futurama project
is a done deal! Here's the word from DX---
There are 4 DVD movies that we'll start recording at the end of July or
August.Full feature length FUTURAMA movies.
Everybody is excited to get back together--as I am!"

- direct from Billy West. ^_^ (Penultimate posting on that page)

Austrian smoked processed cheese and haslet together make for a wonderful sandwich. :-9

Now this service is a little spooky.. go to the World Tracker GSM website, register the phone number (which sends a text message to it, which must then be confirmed), and for 16p, you can see where it was last seen on the network, with an accuracy of 50-500m. Potentially very handy, too.

Despair Inc. always make such wonderful posters.. how about Irresponsibility?

Yay! The Hello Kitty muscle car! ^_^

Nice.. Vienna uses a fairly commonplace three-pane system, feeds on the left, the right divided into subjects above, and article below. Click on a link, though, and the internal browser takes over the whole of the right side, as a new tab.

An advert for quentincoyote.

Oh, that's a minor pain.. the DS only supports WEP, not its rather stronger cousin, WPA. This is proving to be a pain; I've got Mouse acting as a WEP base station (I'm not exactly keen on downgrading the router, as Hyzenthlay's normally on WiFi), with its IP listed as a "DMZ" system on the router, and some appropriate port mappings.

But who cares? Animal Crossing: Wild World arrived. ^_^ There's something curiously satisfying in planting shrubs and flowers outside Tom Nook's store..

Ahh, then again.. there appears to be a DS WPA project, though perhaps temporarily stalled, given the update announcing 0.20 was on Dec 29 2005, but the download is still 0.01. The immediate prospects for official WPA support don't look too promising.

A Freudian moment from marko_the_rat: 'I really shouldn't take so long to type up minutes from my scribblings. I wrote down "Processes and business rules drive the design of the system" but read it as "Processes and business rules strive to destroy the system."'

Some vague ramblings about the PSP and DS, from a newcomer to both:

There's no question, for me, that the PSP's by far the slicker design. That lovely 16:9 display spans the unit nicely, and the feel is surprisingly solid overall. On the other paw, Sony seems quite insistent on the matter: Thou Shalt Not Homebrew, though there now exists a way of executing outside code (not including downgrading the firmware, regrettably), by way of an exploit in a certain game. Both units are apparently vulnerable to bricking - ie, a bad firmware update (official or homebrew) can render the unit absolutely useless. Frustrating, as it's certainly not impossible to design a two-stage bootloader - one part that's in ROM, or otherwise unalterable, the rest with updatable code. If something goes *squidge* with the latter, the first part can have, say, a watchdog timer notice the failure, and request a new update.

The DS's touchscreen is a surprisingly nice touch. So to speak. It's useful as a direction controller (eg Animal Crossing), and for keyboard input - far nicer than the PSP's cellphone-like system, but without the discrete hardware buttons.

The PSP (with firmware 2.50) handles WPA for WiFi - big win for me, as it can operate happily on my network without futzing. The DS looks like it's stuck with WEP, at least officially.. pretty idiotic.

And to think, Animal Crossing's bad enough - but there's (hopefully) Katamari Damacy (Japanese edition, for which I can blame slycat :) arriving soon. Egad.. I've spent more on gaming in the past month than in.. um. Ever? ^_^;
 
 
 
 
 
 
Mmm, I'm hesitant to even go from 2.50 to 2.60, though it looks like there's pretty much no DRM difference between the two - that new homebrew kit seems to work on 2.01-2.60, as I understand it, but no firmware launcher yet. *sigh* I'll admit, I'm tempted to get a 1.00 unit from Lik Sang, specifically to get one I can keep at 1.50, until such time as Sol expires, or Sony opens the PSP up for anyone, whichever comes first.

I can appreciate they want to keep a lock on their royalties from game publishing - nothing new or wrong about that. But why keep hackers out? It's hardly like EA's going to suddenly start offering all their titles only on memory sticks or as downloads.

And, I'll be quite honest, copying games is a factor too. I'd like to buy the former roomie a PSP, but he's out of work at the moment, so money's a bit tight - would a console with no option but to buy any title of interest be much more than a white elephant? As with Windows games, DVDs, and suchlike, he, like many people, will copy a lot, and buy the titles of particular interest. (And then there's the whole idiocy of the MPAA, RIAA, and BSA whinging about how many trillions of dollars they're "losing" to "piracy". Just where would this imaginary money come from?)

Of course, Sony's got a long history of shooting themselves in the foot - witness their insistence on killing Virtual GameStation. I bought several PS1 titles as a result of that - I loved having a portable PS1 with a 14" screen! ^_^ (And compatibility was really pretty good - a few titles had problems, but for the most part, Connectix did a superb job of emulating all the little wrinkles some developers would take advantage of) After being defeated in court in their reverse engineering case, Sony then simply bought VGS and dropped it into a deep hole. (After releasing a bulletin gushing about the future possibilities this would bring about :)

Ah, for an OS X version of VGS.. it could never happen, of course, short of someone digging through the code and laboriously inserting OS X window buffering calls in place of the old ones. Come to that, I wonder what the PS2 emulation scene is like now? Last time I tried, they sort of worked, but a bit flakily, and not really suitable for running on Ocelot - Hyzenthlay should fare a little better. ^_^

(c) - yep, I've read of a few titles that insist on recent firmware. In some (all?) cases, I could imagine that being a legitimate need, maybe addressing some bug the developer's had issues with, or taking advantage of new APIs, but that still leaves the PSP in the same position of either being able to run the title, or being open to homebrew without restrictions.

As far as (e) goes, well, there's always what I've been working on.. :) Not yet, though. But having played with video for a while, the current model, and the PSP, I've got a good feel for what mistakes others have made, and things that I'd really like to see. But that's all in the (near) future, for now.

No sign of KD yet, unfortunately. ^_^;; Given the other two companies have delivered, I'd imagine (hope!) Lik Sang's isn't far behind.