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Via jovino, this BART driver's view of passing through the transbay tunnel caught my geeky interest. ('Course, on the trains in Kuala Lumpur, you can see a comparable - but not subterranean - view yourself at any time, as it's a driverless system. Longest such in the world, as I recall)

Two pics by sockscatt, entries for Koinup's current SL photography competition; "Giving thanks to the sun" and "Moab Twilight drop".

I'm quite interested in what Apple's motivations might be in the company's recent acquisition of PA Semi, a CPU design house. They're based in IBM's POWER architectures, with a view to energy-efficient PowerPC (something of a close relative of POWER, born of the original AIM - Apple, IBM, Motorola - alliance) compatibles. Apparently, PA Semi were once in the running to be a processor supplier for Apple, but Intel won out; not such a surprise, perhaps, given their offerings were fairly thin on the ground, and comparatively unproven, not to mention the competitive benefits of offering Intel - just drop Parallels or VMware on, and you can have any other OS as well, their windows sharing the same desktop as OS X's, everything running at full native speed. Still, $278m would suggest they're after more than the people involved (and there's definitely some top-tier talent involved, including ex-DEC Alpha people, and the guy who oversaw Apple's transition from 68k to PPC) - if it were only talent they're after, it'd be far cheaper just to go headhunting. ARM-based SoC design? Possible, but I'd have thought they'd be wasted on something of that scale. A PPC competitor to ARM, maybe? Freescale's focus is more traditional embedded applications, and IBM's perfectly happy turning out millions of console and server processors - and superb as ARM's architecture is, they're also not very interested in the high performance end (1GHz+), which seems to be the way the iPhone will head. This would seem to be confirmed by reports that the negotiations were handled on the Apple side by His Steveness and Anthony Fadell, SVP of the iPod Division.

"A goods train in southern France has been attacked by robbers who made off with cushions bearing the Playboy logo."

s30e2 "Fires of Pompeii" - excellent. And I even approached it with caution, not generally being given to historical episodes, but the quality of the supporting cast shone through, coupled to a script that caught a fine balance between levity and tragedy. (Why, yes, I am a little behind with the show =:)

s30s3 "Planet of the Ood" - mixed, but good overall. I'd been interested to see what might come of learning more of the Ood, but hadn't quite expected what was revealed. Whilst the middle of the episode flagged somewhat as it turned into a gunfest, the ending was quite wonderful.

@whee! Just hooked up the radio eval board to the CPU eval board (which in turn hooks to a peripheral chip's eval board, and that to one component on our actual device) - and the two parts of the puzzle are talking to each other! The hacked up creation's transmitting over a 2.4GHz link (courtesy of a single chip that handles everything from serial data I/O to pushing out the final RF signal) to one of our devices, which is receiving and decoding the data stream. It's quite magical, seeing the logic analyzer traces showing the various bit clocks, SPI data streams, chip selects, and interrupt assertions all meshing so perfectly, all acting in a sequential flow, meshed in nanosecond perfection.

And a few weeks ago, I hadn't even heard of SPI. =:D The coworker deserves a great deal of the credit, but still, I think we make a good team. ^_^

And what better note to collapse conclude with than an ode to a cup of brown joy, as discovered by sphelx? =:9
Heya! Thanks for the mention! Hopefully, I'll get people to look in on the pics and give me a boost to help. It's fun playing with windlight, I hate to admit. Some of the presets are interesting, and it's fun to make the sun fly around the horizon willy nilly!
I hope so - the full size versions do, obviously, look much more impressive than the little thumbnails; I'd like to think at least some folks were sufficiently tempted.

I'm definitely going to have to get to playing with the finer details of Windlight's settings. So far, I've mostly just forced the sun to noon/sunset/midnight, and left the ambience to the environment, but there's so much more control possible, as you've seen.

Oh, that reminds me - there's a free official Iron Man av available, according to this posting. ^_^ And someone drew rather a cool lapine version, here. Wouldn't that make a superb av? =:D

(Natch, make a freebie available, and someone will use it in ways the PR guys might not have expected.. =:)

What I've found is you have to do more tinkering to get the cool effects. the last thing in the e-controls is a modify section, and in that screen you have an option for advanced settings. And it's in the advanced settings you can really mess with the universe.

I wanna make a video tracking the sun as I make it spin east to south to west to north....

Oh, and thanks for that heads up too about Iron Man, It'll be some time well invested to try to hit that one too.

Edited at 2008-04-30 10:20 pm (UTC)